If you like playing mobile games, chances are you’re already playing Fate/Grand Order, which has been available since 2015. What’s that? You aren’t one of those brave souls that decided to try the JP version because you don’t understand Japanese? You didn’t pick it up because it’s already too late in its launch cycle? Well then, do I have news for you. Enter the English localization of Fate/Grand Order, which just got released last June 25. One big thing that it features, rather doesn’t feature, is all of the updates from the Japanese version. That’s right, this game is at its early stages, which means you can finally experience those events that you missed out on, while still keeping most of the UI and gameplay improvements that F/GO has made over the years.
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F/GO is an RPG waifu servant collector mobage that’s set in the year 2015, where you step into the shoes of Gudao/Gudako(depending on your gender). By some sort of twisted fate, an accident happens which creates several anomalies, or “singularities”, throughout time. With the help of your buddies, and the servants you summon along the way, you must now restore these singularities to their rightful state and discover the true reason behind these events.
Combat:
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F/GO’s core gameplay is similar to your typical turn-based RPG. Pick a battle, assemble your team of servants, and watch them unleash their power onto whoever’s unlucky enough to stand in their way. Attacking works using the “command card” system in which you are given five cards at any given time, depicting which servant can attack and what attack they can dish out. Your servants also have NP gauges that they can fill up throughout the battle, which gives them access to their Noble Phantasm.
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This makes it simple enough for most people to understand while still being engaging and challenging at times. For those of you who prefer to have number crunching with their mobage, F/GO can offer a more complex experience as you consider various active and passive abilities of servants, their stats, and their strengths and weaknesses against other classes, just to name a few.
Non-combat:
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Outside of combat, you’ll be mainly concerned with collecting servants and improving them, as well as collecting craft essences, cards that increase your servant’s stats.
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Right now, these are only obtainable through gacha and events, which means that a rarity system is involved.
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Thankfully, the game features a guest system, which lets you pick other players’ servant as your third party member. When you do get the servant you want, you can level them up until you can perform ascension on them which grants them additional stats and skills, and improved CG. You can also improve the power of their Noble Phantasms.
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The game succeeds in telling its own, original story while incorporating events and servants from other fate titles without getting too distracting. I’ll attribute that to the main cast’s ability to hold their own when they’re in the same scene as more well-known characters. However, that doesn’t mean that the game doesn’t give servants time to shine, oh no. There’s enough content here to provide you with your own mini-story with your favorite servant, whoever they may be. Aside from the story, there are loads of fate and general Nasuverse content sprinkled here and there to keep your fancies tickled with each update. From flavorful Craft Essences to awesome servants, there’s enough here to keep you hooked for a long while. Oh, and there’s a Jeanne D’Arc Alter lily santa version coming down the line, so yeah.
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If you want to pick up F/GO, now’s the perfect time to do so. The second event has just ended recently, and there’s plenty more to go. The new map, Okeanos, will be releasing on September 28 too, so you better hurry. If you’ve been waiting for a chance to hop on, then rejoice, young one. Your wish will finally come true.
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